Help support our channel and vids by clicking the Like button!Hit the. Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. Garment Grid Abilities Accessories Dresspheres Config Garment Grids and Dresspheres Final Fantasy X-2 uses a unique feature for character development and battle. Each character is always equipped with one Grid, so it's worth giving them a boost by equipping one appropriate to their dresspheres, and also the battle they're in. (You can set the length of these scenes or turn them off in the Config sub-screen of the main menu. 4. re: Understanding Garment Grids/Dresspheres. Cross through the gates, and the ability listed next to the color in the bottom right corner get's . Garment Grids seem to impart the physical traits of the owner to others who use it. I'm at the final chapter now with about 40 or so grids and I've only customized 3. These Garment Grids are incredibly useful for using the abilities of one mastered dressphere, whilst equipping another. Final Fantasy X-2 (Sony PlayStation 2 PS2, 2003) 662248903057 | eBay Question: Can you explain the uses of these special dressspheres in Final Fantasy X-2? With this post, you can get your girls their beloved abilities quickly. Using that makes just about all normal attacks miss you 100% of the time, in one single cast. Did anyone ever use the garment grids in FFX-2? : r/FinalFantasy - reddit Final Fantasy X-2/Garment Grids Discussion Read From StrategyWiki, the video game walkthrough and strategy guide wiki < Final Fantasy X-2 Final Fantasy X-2 | Table of Contents | Gameplay | Walkthrough | Characters | Enemies | Dresspheres | Items and shops | Minigames Go to top Accessories | Garment Grids | Minigames From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_X-2/Garment_Grids&oldid=783273, Strength +5, Magic +5, Strength +5, Magic +5. There are many Garment Grids available in the game, and most have either an increased ability when you move from one dress sphere to another during battle through a "gate". The goal here is to get your characters doing two things: Heres a step-by-step strategy to grind AP: With Lady Luck, using a reel takes both time and mental energy. Free shipping for many products! To get AP, you need to perform one of the following actions for 1 AP each: For example, in one battle, my Lady Luck used two potions and my party defeated three enemies. There are Garment Grids that raise your stats, for instance, Strength of One grants a bonus to Strength, Stonehewn grants a bonus to Defense, etc. The beauty of Charon is it only costs 20 AP and there's no prerequisites for the ability. Strength +10, Magic +10, Strength +10, Magic +10, Strength +15, Magic +15, Strength +15, Magic +15, Strength +20, Magic +20, Strength +20, Magic +20, Defense +5, Magic Defense +5, Defense +5, Magic Defense +5, Defense +10, Magic Defense +10, Defense +10, Magic Defense +10, Defense +15, Magic Defense +15, Defense +15, Magic Defense +15, Defense +20, Magic Defense +20, Defense +20, Magic Defense +20. Cuts the time required for Flurry to attack by 30%. Allows a character to physically counterattack an attacking enemy. Garment Grid (, Rizaruto Purto?, lit. So please do not send e-mails asking if. Here's some suggestions: It's useful to equip a Grid that absorbs the elemental of the enemy you're fighting. During battle if a dressphere is equipped into the characters current Garment Grid, she may perform a Spherechange and switch to it. As for the best way to equip them, it's really a matter of preference. Cuts the time to cast Black Magic by 50%. This is good in some cases but against an enemy that specialises in that element, your physical attacks will be useless, and even give the enemy Health Points. Bestiary. They can be found by completing certain missions. Extends the time allotted for Trigger Happy to 2.6 seconds. Characters equip them to use dresspheres in battle. Steam Community :: Guide :: FFX-2 Dressphere AP Farming You cant attack and almost all special dressphere ability requires time to perform. The End: Break Damage Limit, Break Hp Limit, Finale. Final Fantasy X-2 / FFX-2 / FF10-2 - Garment Grids In a chest near the Youth League headquarters. However, changing dresspheres within battle can make the character use "___ Strike" for example, Lightning Strike, therefore giving your weapon the Thunder Element. Use this method to quickly max your Dresspheres and learn troublesome abilities (like Mascot's Ribbon) with relative ease. Slowly regenerates MP while walking on the field. I don't know how to use the triple AP because the few battles I've used it didn't seem to triple AP one bit. Each character has a special dressphere that is unique to them. Garment Grid | Final Fantasy Wiki | Fandom In this section you will see a table listing abilities with their effects that are applied to the monsters. . Speak with Lian and Ayde after episode complete. Find all the monkeys in Kilika forest then go and speak to the woman in the south west of Kilika. Final Fantasy X-2 / FFX-2 / FF10-2 - Final Fantasy Otaku - Latest News He is summoned by belgemine as a means to train yuna in her battle against sin, and is also fought inside sin as part of the final battles. The strategy below is particularly valuable for grinding AP for dressheres where no special dressphere ability is instantaneous. Xbox Game Pass Is Having its Best Stretch Ever, Ultimate Hits: Final Fantasy X / X-2 Ultimate Box, The Simpsons Hit and Run Designer Wants to See a Remake - IGN Daily Fix. Doubles the effects of elemental attack items. Lure Bracer on non-healer. Things like break damage limit, MP cost 1, or auto-life, or immunity to status effects. The Final Fantasy X/X-2 HD Remaster bundles both of these games into one package and adds many new features to the game to give even veterans a fresh experience. AP in FFX-2 are points you need to acquire abilities for your dresspheres. Remove ads and unlock special features, Strength +10, Magic +10, Defense +10, Magic Defense +10, Cuts the wait time for Black Magic by 30%, Removes half of the targets current HP (25% under Protect), Cuts the wait down by 30% on Instinct skills, Applies Haste, Protect, Shell, and Berserk to the party, 10 Strength-based magical attacks to the enemy party, Deals damage equal to that of Attack, plus the number of enemies youve killed, Damages the targets HP and MP, using that damage to heal those of the user, Your attacks will usually put the target to Sleep, Physically damages and Poisons the target, You absorb all Gravity-based fractional damage, Physically attacks the target and lowers their Magic Defense by one level (-1/12), Fully restores the targets HP (up to 9,999 without Break Damage Limit), The wielder is healed by all Fire-elemental damage, The target is revived from KO with 25% HP, You often get the first attack and avoid ambushes, Applies Haste (Agility x2) and Evasion +10 levels (Evasion +5/6) to the user, The wielder absorbs all Ice-elemental damage, Revives the target from KO with full HP (up to 9,999 without Break Damage Limit), Physically damages the target and nulls their stat buffs/debuffs, Extreme non-elemental magic damage to all enemies, The wielder is healed by Water-elemental attacks, You are unlikely to be ambushed, and often get the first attack, Physically damages and heavily Delays the target, Physically damages the enemy and cancels their charged-up attack (if any), The target is automatically revived from KO with 1/4 HP, Cures 1/4 of your max HP and Darkness, Poison, Silence, Slow, Curse, and Pointless, You are not vulnerable at all to Sleep or Poison, Imbues Shell, halving your magical damage intake, Imbues Reflect, bounces magic that hits you to the other party (allies to enemies to allies), Physically damages the target and lowers their Magic by one level (-1/12), Boosts your Strength by 2 levels (+1/6) and Accuracy by 10 (+5/6), Doubles your max HP (up to 9,999 without Break HP Limit, and 99,999 with), Your physical attacks are Fire-, Ice-, Lightning-, and Water-elemental, Your damage output can exceed 9,999, up to 99,999, The wielder is healed by Lightning-elemental attacks, You win double the normal items from battles, Attacks the target and also attempts to Steal an item, Physically damages the target and removes Protect, Shell, and Reflect, Recovers 5/8 of the partys HP and heals all ailments but KO/Doom, Physically damages the target and lowers their Defense by one level (-1/12), High Holy-elemental damage to a single target, Heal HP & MP whilst walking around in the field. Gives high priority to the character at the start of battle, regardless of ambush rates. Finally, equipping the appropriately named Ribbon accessory also gives you the ability. Finale can . Character Stats. Allows the user to rotate targets when casting Scan. Battle Stats. Where To Download Nfl Fantasy Guide Free Download Pdf - www.htv In a chest behind Waterfall Way after Obtaining the Search Sphere. Ability Points (AP) is collected during battle that go toward these skills. Cuts the time required for Kogoro to attack by half. For example, the songstress. Reduces the MP cost of spells and techniques to 1. If you get a PR 5. Arguably, one could be used if you run into a hard battle that requires a lot of healing before you have a White Mage that knows these moves. To change dresspheres, one must move from the current node to another on the grid, linking the two. Doubles the amount of EXP earned after battle. Easy AP/EXP Trick for Final Fantasy X-2 Needed: (A) Speed Bracer, (B) as many defense and/or HP-boosting accessories and Garment Grids as possible, (C) optional but useful: Lure Bracer. Final Fantasy X-2 uses a unique feature for character development and battle. Sometimes the character must change dressphere mid-battle to enable one of the effects on the Grid, and other times the effect is automatic just by equipping it. - Dresspheres. Each Dressphere has it's own idividual abilities and by using these abilties, defeating opponents and by using items you can collect ability points (AP). There are grids that, although saved onto the game, can only be obtained through hacking: "Bum Rush" is a homage to Sabin's ultimate Blitz in Final Fantasy VI. FINAL FANTASY X-2 - THE END GG & FINALE - YouTube A scene will play and the character will then transform into a new set of clothing with a new set of abilities. My Twitch streams promote a late-night talk vibe that makes life feel more meaningful after each stream. Be sure to use your potion on characters that need healing. Cuts the time required for Flurry to attack by half. Final Fantasy X was Tiduss story; X-2 is Yunas. Doubles the effects of HP and MP restorative items. Is Ffx open world? Talk to Nhadala following the successfull excavation. For example, you use, Get your character performing actions as often as possible, Get your character performing actions as instantaneously as possible. Each dressphere possesses a total of 16 different abilties, and these points are necerssary for Yuna and her companions to learn them. For whatever reason, one cast gives you max evasion buff instead of 1 at a time (same goes for the accuracy song). When you start doing optional content that gets harder (which you can finally start doing in chapter 5) these things may help you against the strongest enemies of X2. Final Fantasy University - Final Fantasy X-2 Wiki Guide - IGN Each dressphere has a set amount of abilities that can be learned. Valve Corporation. Answer all security questions correctly on your way to the temple. Have the characters you are grinding AP use potions over and over. Browse: FFX-2 Final Fantasy Lists Video Games Keep Browsing Vi Garment Grid ny , bn c th luyn Ability nhanh chng ngay trong Chapter 1 ( d phi bin hnh lin tc , nhng bn c th chnh nt OFF Dressphere ) . Final Fantasy X-2 - Wikipedia It is later revealed that the moogle costume is her personal version of the Mascot dressphere. How to Defeat the Experiment without Grinding in FFX-2 Talk to Shinra at the start of Chapter 1. This is the Dressphere System. FFX-2's battle system is a lot faster than previous games due to the fact that allies and enemies alike can start their actions at the same time. However, all of the above can be learned by a White Mage, so personally, I wouldn't use these. To quickly access the special dresspheres, equip the Unerring Path Garment Grid, as it's only got two spaces - you will only have to change once. In that case, its all-the-more a better reason to stick with items. Doubles the effectiveness of recovery/attack items, as well as the AP, EXP, gil, and items earned after battle. Cuts the time required for Fiend Hunter by 40%. Together with the first special Dressphere. You are not attacking the enemy, making the battle last longer for more AP. Make sure to keep . Extends the time allotted for Trigger Happy to 2.2 seconds. Paine's special sphere is Full Throttle. A sub menu will be brought up with abilities required to learn. Check out Shinra's bestiary after seeing all feinds in oversoul state. Understanding Garment Grids/Dresspheres - Final Fantasy X-2 Completely traveling through all gates (they will turn blue after they are traveled) may also award a character with a skill and the ability to use their special dressphere. Garment Grid/Equip/Gates/Location. Some Garment Grids grant a bonus to more than one stat, such as the Bum Rush Garment Grid, which raises both Strength and Magic. Pray and Vigor are performed instantaneously. Some fights have gimmicks or intended ways to beat them, and if you know them they become virtually zero threat. The HD Remaster version on Playstation 3 and 4 features new dresspheres and mini-games. 3. Cuts the time to cast Black Magic by 30%. FFX-2 Garment Grids - FFEXodus Auto-abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres. After defeating all fiends at the Lightning towers. Abilities Stats. Doubles the number of items earned after battle. Final Fantasy X-2HD Remaster: How to Get 999 (AP) Quicker All three characters are first equipped with the "First Steps" Garment Grids which doesn't have any effects; it's simply to show how the Grid is used. To enable a sphere change during battle, the two Dresspheres you want to switch must be adjecent to each other on the Garment Grid and be linked by a path. Activating gates can add stat boosts or other effects for the duration of the battle. Each character can start off on a different position of a Garment Grid, but you cannot have different jobs on a Garment Grid for different characters. Auto-abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres . Garment Grids are an important part of battle strategy and, when used properly, can really help your characters. Colored gates between nodes are activated by passing through them. As a White Mage, it would be a good idea to equip Yuna with something like the Seething Cauldron Garment Grid (which grants a bonus to Magic). If you're at lower levels, you can mitigate her ice elemental attacks by equipping the Ice Queen Garment Grid. Gates come in four colors: yellow ( ), blue ( ), red ( ), and green ( ). From the main menu, then select Equipment and a character. In order to access the special dresspheres, you must equip all the dresspheres in your Garment Grid within a single battle. Therefore, if the character on the Garment Grid is fighting the enemy with physical attacks, don't change dresspheres mid-battle. Espaol - Latinoamrica (Spanish - Latin America). There are some Garment Grids that are Elemental, and allow the character to be immune (or even become an eater) of a certain element. Final Fantasy X-2 (pronounced "ten-two") is a sequel to the tenth entry in the fist-bumpingly popular Final Fantasy series. If it isn't mastered, select the desired sphere. A picture is featured in the background, being either a location, enemy, character, or reference to Final Fantasy X. In FFX-2 you can gain this powerful auto-ability a number of ways: All three of the Special Dresspheres come equipped with it, and it can be learned by the Mascot Dressphere also. Increases chances of encountering enemies as the player walks in the field. Cuts the time to cast Arcana Magic by 40%. Ixion Ffx - Transborder Media Each Garment Grid can be customised by placing Dresspheres in empty nodes. I stream regularly and am constantly thinking about how to distill these challenges into simple solutions for you. Guide on optimal Garment Grid setup and ability learning order [FFX-2 Ability to use Life and Cure magics: Use Cura Use Life Use Curaga,, Use Full-Cure . Final Fantasy X tells the story of Tidus, a star Blitzball player who journeys with a young and beautiful summoner named Yuna on her quest to save the world of Spira from an endless cycle of destruction wrought by the colossal menace known as "Sin". Answer: In one battle, use all of the sections of the dressphere for one character and youll be able to use the special dressphere for that character. In the opening movie, Leblanc steals Yuna's Garment Grid to perform a concert in Yuna's likeness. - Accessories. Hand over the Awesome sphere to the New Yeavon and complete the mushroom rock mission. After each battle, you earn both AP and experience points for leveling up. To equip a Garment Grid visit the main menu by pressing . In a closed room in guadosalam if you talked to Lian and Ayde in chapter 3. It is only after being pursued by the Gullwings to return the Garment Grid that Leblanc's appearance reverts. Automatically puts user in. Press to bring up the Garment Grid, select the desired dressphere (must be adjacent to the one currently in use), and then press . Result Plate) is an invention in Final Fantasy X-2 used to harness the power of a dressphere. Some Garment Grids allow the character to use various healing abilities, such as Healing Wind, Heart Reborn and Healing Light (use Life, Cure, Cura and Curaga), and Helios Guard, Selene Guard and Shining Mirror (use Protect, Shell and Reflect). Some auto-abilities are learned by creatures naturally as they level up. Select a character and a list of current dresspheres will be shown with a percentage toward mastering that sphere next to it. Garment Grids allow you to switch between jobs. It would be pointless equipping a White Mage, who uses healing magic, with the Strength of One Garment Grid, which raises the Strength Stat. In this section you will see a table listing ContentsFinal Fantasy X-2 HD Remaster Notifications View All No unread notifications! [Optional] Buy 99 potions from Oaka in the airship and whatever other cheap items you can afford. Instead the character must completely traverse through any grids nodes and gates during a single battle to unlock this sphere. Garment Grids are then equipped by a character. Set your other party members to supporting roles that do not have an attack ability. Open the Garment Grids sub-screen and select the grid to be used. Garment Grids allow you to switch between jobs. "Healing Wind" refers to Aeris's first Limit Break in Final Fantasy VII. Automatically puts the user in Protect and Shell statuses as long as the character's HP is critical. Nov 25, 04 at 5:09am (PST) ^. The available dresspheres will then appear on the left side of the screen. Copyright 2006-2016 Final Fantasy Otaku. Unobtainable (all creatures are completely immune to Curse), Unobtainable (all creatures are completely immune to Itchy), Offers complete immunity to all negative statuses, and automatically puts the user in. Since these Garment Grids have four spaces, it would make sense to put relevant dresspheres on each, if you like your character to interchange dresspheres often. Put Speed Bracer on White Mage, your healer for this operation, defense / HP boosting on everybody. Im Miranda Lemons, here to share with you my love of turn-based JRPGs with friendship-based storylines and Jungian themes that help us become closer to each other and to ourselves. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. First Steps: None: None: Start With: Vanguard: Str +5, Mag +5: Str +5, Mag +5: Watch Shinra's Tutorial on Garment Grids: Bum Rush: . After defeating Leblanc syndicate at the Oasis. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Cuts the time to cast White Magic by 40%. Select which ones to place in the Garment Grid nodes. That character can then learn the abilities of the dresspheres, switching between any sphere placed on that grid.Both Garment Grids and Dresspheres are found throughout Spira. Allows the following to be modfied. FFX-2 Creature Capture is OP : r/finalfantasyx - reddit Allows the user to cast, and only cast, any Black Magic spell learned, cuts the time to cast Black Magic by 50%, and negates double/triple AP effects. Dresspheres are small spheres that fit into a Garment Grid. If you don't, you end up smashing into a wall over and over. Garment Grids. Allows damage dealt and user's max HP to exceed 9,999, to a maximum of 99,999. May appear in the sphere break match against Shinra.
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