The pawns should be directly in front of one another. When you light up the three lights, look on the left side of the generator for a crank you can interact with to progress with this puzzle. We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia TEEN Violence Users Interact Online multiplayer on console requires Xbox subscription (sold separately). Now pull the switch on the console. Walk down the hallway, following along the left wall and walk down the stairs at the end. First, for both rooms, look arround and collect 4 pieces of pipe. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. And the player near the car pulls the lever with the number 8. Can the two of you find your way out in time? In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. Full list of all 22 We Were Here Together achievements worth 1,000 gamerscore. In the mixer place a yellow cup and a green bucket pull the lever to get a dark green liquid in a mug. Now go on top of the house and you can find a signal transmitter. Now its time for the final decision! Both make a general counterclockwise rotation. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. We Were Here merch store is live! One puts objects in a trolley and presses a lever. Walk through the gate and the door ahead will open as you approach. Player 2 head up the hill and into the room. :3Thank you for all of the support winners!! Walk under the blue gate and down the stairs, turn right and pull the green lever. - 85% of the 8,479 user reviews for this game are positive. He leaves it and goes back to the elevator with dynamite. The goal is to find. In one corridor there is a knight whose lever is broken. Whilst the solutions are fresh in your memory replay the final chapter this time Player 2 sacrifices themselves. Go down in the corner to the left of the fireplace. Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. Unlocked by Player 1 in Chapter 9. Complete the puzzle by repeating this process until you have connected all ten pins. PJ = paraxiofilexorate (shit as home) We Were Here Together Achievements | TrueAchievements Head right and place OL into the machine. We need to input 6 L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. Player 2 needs to pull the lever in front of this knight. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. Player 2 head up the stairs and through the door that was previously blocked. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Player 1 pour and pick up a bucket of each of the three fluorescent liquids. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Hopefully it improves your gaming experience and congratulations on your completion! And finally pick up the amber and nothing fuse and place it on the second coil to the right of the fuses. I would suggest adding them or make a more noticable note beforehand. The co-ordinates to solve the next puzzle. LIGHTSWITCHES locations are still a WORK IN PROGRESS but they should be easy to locate once all the puzzles have been solved. For this playthrough we are sacrificing the other player. The painting of the man with graffiti is always by the downstairs door. the blue knight in the corridors is facing the blue banner, so the blue knight in the hall must be facing his blue banner too. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a. @Yoel the player below left a kind comment.? Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Move the White Queen (same white piece as last, the tallest piece in front of the row of pawns) and move it across the board 4 spaces to take a black pawn. Plant the long yellow runner beans seeds and use the dark green liquid on it. The rooms of two players are connected by rails with trolleys. The betrayal - Chapter 10 :: We Were Here Together General Discussions Then you need to set symbols where your partner was imprisoned and the door will open behind you. DL = delphologiscate (angry flower) I recommend using simple phrases to relate shrinking or growing the wave and in which direction. Turn left, walk across the . The player in the fountain needs to gradually climb the stairs, which the second player will rotate in parts in his room through a special mechanism (First screen). Crouch through the hole and in the vines are two more pipes. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. 2023 TrueGaming Network Ltd, All Rights Reserved. Head to the right and use the amber switch on the wall. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Together. All trademarks are property of their respective owners in the US and other countries. Please refer to The Cathedral for more information. Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. With these buttons, he must build that wave, which the player on top of it is shown in a different color. After completing the third painting it will raise and reveal another book. The point you need to interact with first is the gauge on the right. 1.Firstly you have to go upstairs by elevator and memorize the symbols before the exit gate. Facing the green lever, turn left and you will notice a staircase on the right wall. Now head to the blending machine on the left place the three liquids in glass bottles one at a time and rotate. We Were Here Too - Alternative Ending / Achievement Guide clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 Player in the corridors can change which way the knights spin (except blue knight whose lever is broken). Is there a damn bug that is going around so you CANT finish this puzzle or something? And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. There is a key below: Remember to turn the prop continuously (5-6 times each_ until it is fully extended or retracted to be sure to get the "perfect play". First you need to release a friend using the lever that is next to the window. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too. Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. You need to brew the following poisons to create one, deadly poison to defeat the carnivorous plant. This trophy unlocks for choosing to sacrifice yourself. The last knight of that corridor stands in front of a green curtain. Each of the stairs refers to a specific symbol. All trademarks are property of their respective owners in the US and other countries. Player 2 needs to head to the garage and pull the lever -8 and this will give us the desired 6L. Save the "Happy Ending" achievement for a partial playthrough after this one, because if the Explorer decides to earn this achievement this playthrough, it will result in you two having to make the third playthrough a complete one. The second playthrough should start with the person who did not receive the "Everything is Better With Friends" achievement. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. liao. In the second round, use two chess pieces to enter the two towers. Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . Take the second right, which should be at a staircase heading down into the room with the blue lever. Hi, we do the Incinerator but nothing triggers. One player will have a round plate and settings marked with colored lines on the wall. The bottom of the clock opens in both rooms both players need to pick this book up. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. DETAILS REVIEWS MORE Pick it up. We are heading back the way we came. The second player will have poles there that are wired. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). Player 1 still in the dynamite lift press go up one level. We Were Here Forever Walkthrough - All Puzzle Solutions - Sirus Gaming We need a dual-slot. Both players head along the path until you reach a chasm and a gold pressure plate. Find anything you think is wrong with this walkthrough? Your partner have also this items in his room. You need to sign in or create an account to do that. PO = primaxiofilexo (two headed daisy). Having entered the cave,activate the lever on the left in order for the mechanism to work. Please refer to Cardinal Correction for more information. Second space Curved pipe rotate left once connecting down and right. We have both traded places, send pictures and videos to each other, and still NOTHING. Please refer to Water you waiting for for more information. Its all about cooperative discovery, puzzle solving, and immersion. The rooms of two players are connected by rails with trolleys. Go all the way up the stairs then around the middle and up the stairs again going right and go through the door. Lord: There is a sewer with the symbols behind them, glowing red. Families of slain reporter, 9-year-old girl come together at heart At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. Turn left, walk up the stairs, and proceed forward. We Were Here Forever on Steam Yellow knight in the hall should turn his back to his banner, the green one must turns his back to his banner too and the red and white one has his banner on his left. To escape, do the following steps with your friend. Unlocked for completing chapter 5 by Player 2 in the room with books. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). We Were Here Together Chapter 1 Walkthrough (The Signal) Getting the Valves / Wheels First thing that you have to do in the game is to get out of your room and find your partner in one of the other rooms. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! Which will create a red stone and trigger a cut scene. Into the space by the switches insert the straight pipe connecting left and right. Get into the pickaxe lift and press go up once. After that, the picture to the left of the clock will open. In both hallways knights stand in front of colored curtains. The player must now mentally draw a line starting from the universe. Two players need to match only 4 waves. This item will only be visible to you, admins, and anyone marked as a creator. https://www.instagram.com/katftwynn/Watch me on Deviantart! Player two pulls the same lever again and player 1 presses the button again. After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. Exit the lift and head left to the lever. Lnge 12.35 m 12.35 m The second player must explain where they are located. At first, one player can find 4 objects in his room to collect. . Traduzione di "una soluzione a tutti i" in inglese - Reverso Context Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. Player 1 head back to the turnstile and use it to go back. First, for both rooms, look arround and collect 4 pieces of pipe. Head to your right and to the cuckoo clock on the side of Player 1s clock are some dials they have to move these dials to match the clock in Player 2s room speed and sound of the pendulum and the sound of the cuckoo. Now we have all 6 books go back to the graffiti painting by the door and the writing in Player 1s room is the order Player 2 must place their books on the bookshelf to the left of the fireplace and the graffiti in Player 2s room is the solution to Player 1s room. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. Here's when you may be able to see two planets 'kiss' in the night sky Assisted in escaping the Submerged Hallway ..and became a qualified plumber. One player places weapons, and the second shields. Yellow knight needs to spin once (to face forward) so we need . Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. Two players are trapped inside an abandoned castle, with Player One confined to . PE = pristaxiforex (violet fruits with crosses) Holding the lever you make the slider, which is located in the lower left corner of the map, move. Both of you must reach number 6 at the maschine in the garage. They are combined. Do the same again. Turn left and into the room, head down the steps on your right and to the far left hand corner to pick up a pipe. Before doing anything though, find your partner and add them as a friend. It is limited in time and should be prepared for it. Sign in to add this item to your wishlist, follow it, or mark it as ignored. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. This website uses cookies to improve your experience while you navigate through the website. Finally free, but the next puzzle is not far away. 1.6 5. So the ending of the game is that you are either left behind or you escape. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying No one else can come to their rescue. Help us fix it by posting in its. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2261151465. Both players should head down the linear path until they reach lifts. Chloe hints that she and Shayne are no longer together. Now. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. #10. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. We Were Here (@WeWereHereGame) / Twitter As the Explorer, head through the open door to see a panel of 6 cranks. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. A player with a picture of a bearded man looking to the left should make up the word ESPIAN. Interact with it. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). We Were Here Too Guide: How to Solve Puzzles as Peasant Player 1 should wait by the diamond lift entrance on the left hand side. Plus it's creepy. Room #1 Puzzle #1 Objective: Solve the cylinder puzzle on Peasant's side, twice. One of you can collect paintings that depict strange animals. They must be inserted into the post in the correct order. That can help for a short time. There will be a book. Her comment read, "*No hate we love Shayne . Room #4 peasant has a lightswitch left to the entry door. Player 1 Turn around and go through the door. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. First space t-junction rotate left connecting left, right and up. In this room, at the base of the stairs, turn right and you will see a green lever on the wall opposite of you. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Move the Black Pawn (front row of pieces) that is 5th from the left two spaces forward. -We Were Here Together - 3322 Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Player 2 go back up through the pipe and through the door in front of you. This is also not an achievement-based guide. Discovered a way through the abandoned mine. Now head to the blue switch. We Were Here Together Review - GameSpew We Were Here Too Guide: How to Solve Puzzles as Lord Pull the blue lever again. Player 1 can now move onto the next section of the bridge which has two small staircases. It should be in the same row as the white pawn. Player 1 exit the room and head right go left when you reach the plant and into the well. If you want the solution, it is: red/green, blue, (yellow/green), yellow, (red/blue), blue/blue. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. To complete this puzzle we have to match the knights in both Player 1 and Player 2s room, As player 1 mover the blue curtain to expose some light in player 2s room.
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